Improving skill card descriptions for a better reading experience. We had already fixed a couple of problems to make it happen, in the future, all in-game shops will sell various kinds of items, not just skill cards!Ĭurrently the unlock mechanism of our achievement system is incorrect, we are working on it. Increasing more items for all in-game shops, not only cards. Weekly update! Averagely every 1~ 2 weeks we will update more new relics/equipment items. We understand the current card pool is not deep and vivid enough, this version is just the beginning, so starting from now on, every 1 or 2 weeks, there will be a few cards to be put into the game. Weekly update! Averagely every 1~2 weeks, we will update new skill cards. We already had this plan for a while, new skins will be in our future version to make sure our heroes will have different appearance for different customers with different tastes! (Daily Update) In-game minor issue fixing. The training stage will not be able to skip, also in near future the training stage will increase more segments to ensure you understand the basic system of the game. We had noticed that our game requires players to concentrate on too many elements, some are not obvious, especially the current build is quite difficult to understand enemy's action, we will fix and improve this part for you. In chapter 1, there are a few enemies used incorrect assets which as same as our heroes' asset, which is apparently a glitch. Many player complained they don't know how to unlock hidden hero or encounter hidden boss, we will enhance this part soon. Visualizing all hidden elements and unlock rewards. *CAUTION: we plan to create and intergrade all things below into our game, but we will achieve an adjust them one by one!įirst of all: We are working on raising the quality of our English strings! sorry for being late because we are super short-handed, but we are actually doing it now! Here is the English version of the update plan: We have received quite a lot inquiries asking about the update progress, actually we just released one roadmap but that was written in Chinese.
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